![]() ![]() ![]() ![]() BOTW embraced the conventions of games like Middle-earth: Shadow of Mordor and the Assassin’s Creed franchise, with its climbable towers that serve as fast travel hubs while unlocking areas of the world map, along with numerous other elements of the familiar open-world formula. Though The Legend of Zelda: Breath of the Wild was a critical and commercial success, much of its gameplay was simply a refinement of familiar, established, open-world adventure game precedents interpreted through a Zelda lens.
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